lagcheck can I play right now?

Is Zoom down right now?

Checked 4 minutes ago

No — Zoom is working normally
Epic Games Store, Nintendo Switch Online, Docusign, Twilio and 3 more are all reporting problems at the same time. Cloudflare, Amazon Web Services and Elastic Cloud are infrastructure a lot of what we watch runs on. We cannot tell from here whether that is the cause — we are reading status pages, not tracing dependencies — but it is worth ruling out before you blame your own line.
If you are having trouble anyway, the problem is more likely to be between you and Zoom than at Zoom itself. Two things worth checking, in order: your connection under load — a line that idles at 20 ms can jump to 300 ms while something uploads, which drops you from sessions and looks exactly like a server fault — and whether the people you play with see the same thing, since a service can be healthy in your region and unwell in theirs. Run a connection check.

The last 48 hours

Nothing wrong in the last 48 hours.

Last problem before that: 4 days ago, lasting 16h 39m.

Longer record

77.16%Clear of trouble, 31 days
21Problems seen
347h 0mLongest
4 daysLast problem
Clear of trouble, each day, last 31 days

This longer record is here so the 48-hour picture above can mean something — without it we could tell you a problem happened, but not whether that is normal for Zoom.

Something was impaired on 22.84% of our checks over that window. That is how often Zoom was reporting a problem somewhere, which is not the same as how often it was unreachable. The longest outage we have on record ran 347h 0m.

Day by day

The last 30 days of Zoom, one row each.

DayClearUpChecksStartedLongest ended
2026-11-01 so far today 100% 100% 185 none —
2026-10-31 100% 100% 287 none —
2026-10-30 100% 100% 287 none —
2026-10-29 70.63% 100% 286 none 16h 39m
2026-10-28 60.63% 100% 287 1 —
2026-10-27 100% 100% 287 none —
2026-10-26 100% 100% 287 none —
2026-10-25 100% 100% 287 none —
2026-10-24 100% 100% 287 none —
2026-10-23 63.41% 100% 287 1 12h 49m
2026-10-22 80.42% 100% 286 1 —
2026-10-21 93.03% 100% 287 1 1h 42m
2026-10-20 94.77% 100% 287 none 11h 48m
2026-10-19 56.79% 100% 287 1 —
2026-10-18 100% 100% 287 none —
2026-10-17 96.88% 100% 288 1 50 min
2026-10-16 100% 100% 287 none —
2026-10-15 100% 100% 287 none —
2026-10-14 18.12% 100% 287 1 19h 40m
2026-10-13 100% 100% 281 none —
2026-10-12 97.21% 100% 287 none 2h 16m
2026-10-11 93.73% 100% 287 1 —
2026-10-10 86.76% 100% 287 1 347h 0m
2026-10-09 49.83% 100% 287 1 331h 50m
2026-10-08 50.17% 100% 287 1 308h 55m
2026-10-07 45.99% 100% 287 1 12h 57m
2026-10-06 49.83% 100% 287 1 259h 50m
2026-10-05 44.95% 100% 287 3 235h 50m
2026-10-04 47.04% 100% 287 2 211h 45m
2026-10-03 41.81% 100% 287 2 187h 50m

Clear is the share of checks that found nothing wrong at all; Up is the share that found Zoom actually reachable — a vendor reporting one impaired component scores zero on the first and a hundred on the second, and both are true. Started counts outages that began that day and Longest ended the longest that finished on it, so a problem running across midnight is counted once, on the day it began, and measured on the day it stopped.

Rows recorded before 8 August 2026 do not carry a check count — the figure was kept and the denominator was not — so their percentages are shown without one rather than with a number borrowed from somewhere else. Rows before 9 August 2026 have no Up figure either: until then we recorded only whether something was wrong, not whether it was down, and the two are different questions.

Outage history

StartedLastedSeverityWhat happened
2026-10-28 14:31 UTC 16h 39m having problems Service Degradation Affecting the Evaluations Acknowledge Button in Zoom Quality Management in the US Region
2026-10-23 16:01 UTC 49 min having problems Service Degradation Affecting Multiple Zoom Services.
2026-10-22 19:16 UTC 12h 49m having problems Service Degradation Affecting Zoom Meetings Services in the US.
2026-10-21 14:43 UTC 1h 42m having problems Service Degradation Affecting Zoom Learning Webpage
2026-10-19 13:32 UTC 11h 48m having problems Service Degradation Affecting Zoom Website in UK region.
2026-10-17 06:10 UTC 50 min having problems Service Degradation Affecting Zoom Chat Compose and SMS Summarisation with AI Companion
2026-10-14 00:20 UTC 19h 40m having problems Service Degradation Affecting Zoom Clips
2026-10-11 22:29 UTC 2h 16m having problems Service Degradation Affecting Zoom Scheduler.
2026-09-25 17:45 UTC 347h 0m having problems Service Degradation Affecting Customer Using Polycom Devices Going Offline
2026-09-25 17:45 UTC 331h 50m having problems Service Degradation Affecting Customer Using Polycom Devices Going Offline
2026-09-25 17:45 UTC 308h 55m having problems Service Degradation Affecting Customer Using Polycom Devices Going Offline
2026-10-07 02:08 UTC 12h 57m having problems Service Degradation Affecting Zoom Slides Generation in US Region
2026-09-25 17:45 UTC 259h 50m having problems Service Degradation Affecting Customer Using Polycom Devices Going Offline
2026-10-05 21:57 UTC 28 min having problems Service Degradation Affecting ZoomMate
2026-09-25 17:45 UTC 235h 50m having problems Service Degradation Affecting Customer Using Polycom Devices Going Offline
2026-10-04 23:19 UTC 1h 36m having problems Service Degradation Affecting Zoom Rooms Management and Workspaces Management in SA01.
2026-10-04 23:19 UTC 1h 26m having problems Service Degradation Affecting Zoom Rooms Management and Workspaces Management in SA01.
2026-09-25 17:45 UTC 211h 45m having problems Service Degradation Affecting Customer Using Polycom Devices Going Offline
2026-10-03 16:49 UTC 1h 56m having problems Service degradation affecting Developer Documentation Website
2026-09-25 17:45 UTC 187h 50m having problems Service Degradation Affecting Customer Using Polycom Devices Going Offline

When the status page says green and you still can't play

Status pages report the vendor's view of their own service, and they lag real outages — often by many minutes, sometimes by hours, because a human usually has to confirm before anything is posted. They also can't see the two things most likely to be wrong at your end.

The first is your own connection under load. A line that idles at 20 ms can jump to 300 ms the moment something starts uploading, which drops you from sessions and looks exactly like a server fault. Your plan speed says nothing about this; it's called bufferbloat and almost nobody measures it.

The second is where everyone else in your group is. A service can be healthy in your region and unwell in theirs, and if one person is hosting, their problem is everyone's problem.

Playing with people elsewhere

Zoom being fine where you are does not mean it is fine for everyone in your group. The live dashboard resolves status against each person's own region, and will tell you which of your friends is in an affected area — plus who has the connection to host, which is usually a different question from who has the fastest plan.

Other services we watch

Worth a look when more than one thing feels broken at once: if several are genuinely down together, the fault is usually something they share rather than anything at your end. We are not claiming these particular services fail together — the live dashboard says when they actually do.